Adobe Shockwave, like Adobe Flash, is a content format for playing multimedia (games, animations, web content) developed by Adobe. Content created with Shockwave (mainly created with a program called Adobe Director) is a file in a file format such as .dir, .dcr, etc., and can be viewed as a web browser plug-in or operating system executable program (also known as a program called Adobe Projector). content can be executed. Shockwave is a fairly old technology, predating Adobe Flash. In the meantime, as web technology has developed and many alternative multimedia technologies such as Flash and HTML5 have emerged, Shockwave has become less and less used.
Adobe Shockwave is a fairly old technology and has been deprecated due to several issues. Unfortunately, there is no way to run the content right now, as support for it has also been discontinued in modern operating systems and browsers. In the case of Adobe Flash, there are related emulators that are compatible with modern browsers, whereas Shockwave does not yet have an emulator that can run on the web.
Adobe Shockwave content is currently difficult to run in a web browser, but you can try running the content by using the Pale Moon browser or by obtaining the Adobe Projector program for Windows and running it offline. This requires a very specialized and complex installation process, and even then you may still have some content that won't run. We do not recommend execution for future security or compatibility, so please understand that it is difficult to provide detailed execution methods for these methods on our site. If you want to run and archive Shockwave content in an easy way, install the FlashPoint Archive program and you can run Shockwave right away without any configuration.
Emulator development requires a good understanding of the platform and published technical references. However, because Adobe Shockwave is so old, there are not many open codes, and it uses high system privileges, it is very difficult to convert (emulate) it into a code that can be accepted or understood by modern web browsers. Therefore, emulators that can run smoothly may be difficult to look forward to in the future.
Adobe Flash and Shockwave were used together around the same time. Because of this, there are cases in which famous games or animations in the early 2000s were thought to be Flash contents, but they were not searched in the archives, causing confusion. Therefore, we needed to display the Shockwave content as well, although it is difficult to run it in a web browser. (* We do not provide download options for storing Shockwave content.)
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